Server Hub

Saurona

Overview

Welcome to the official information hub for Saurona. This site serves as the main source for server information, guidelines, features, systems, and other important information you may need while playing.

As development continues, new sections and information will be added to keep everything in one place and easy to reference.

Server Information

Guidelines

Community

Gameplay

Server Features

Gameplay Systems

Playstyles

Progression

Bank

Factions

Fellowships

Mail

Stats

Items

Commands can also be found in game through /help or /commands.
Server Building

Settlements and Production

Structure Standards

Applications are judged by both the listed requirements and the build as a whole. Meeting the minimum checklist does not guarantee approval. Staff look for builds that are complete, usable, organized, and show reasonable effort and quality.

Settlements, Production Sites, and other builds that provide gameplay benefits must be approved by staff before those benefits are granted.
Complete Buildings should have finished walls, roofs, floors, entrances, lighting, and interiors. Empty shells, unfinished frames, and placeholder structures do not count.
Purpose Each structure should clearly serve its stated purpose. Homes need usable living space, storage buildings need visible storage, and workplaces need appropriate work areas.
Layout Important buildings should feel like parts of the same developed area rather than isolated builds placed near one another.
Space Buildings and pathways must have enough room to be reasonably usable. Dense construction is allowed, but interiors, entrances, and routes should remain practical.
Detail Builds should include enough detail and variation to appear finished. Repeated designs are allowed, but excessive copy-pasting or rushed construction may lower the quality of an application.
Quality Staff judge the build as a whole, not only whether every required structure is present. The finished area should look developed, intentional, and ready for use.

Settlement Requirements

A Settlement is a faction's main approved population center and is required for faction leadership. It should feel like a complete, lived-in settlement rather than a collection of unrelated builds placed near each other.

Housing

Public Center

Storage

Production Sites

Keep

Military

Defenses

Obsidian, waterlogged, regenerating, or similar exploit-based walls and defenses are not allowed.

Roads

Layout

An approved Settlement is required for faction leadership. Submit Settlement applications through the Discord Applications channel using the posted format.

Production Sites

Production Sites are dedicated builds used to produce specific resources. Anyone may build and apply for one; you do not need to lead a faction or own an approved Settlement.

There is no fixed list of Production Site designs. If a build is a believable way to gather, grow, craft, or process a resource, it can be reviewed for production. Some resources are intentionally excluded from automated production, so check the current Production Site blacklist in Discord before starting a build.

Production Sites

Base rate: +1 resource item per hour. Staff may raise the rate based on the effort, size, detail, and quality of the build.

Production Depots

A Production Depot is the storage area supporting a Production Site. It does not need to be large, but it should clearly show where produced resources are kept and should look like part of the work site.

Production Sites may be approved on their own. Settlements simply require at least 2 approved sites, including at least 1 food source.